
Jiangyu
Substat priority
ATK% > ATK > CRIT% > CRIT DMG%
Character skills
Form-Intention FistBasic Attack / Targeted
Selects 1 enemy target within 8 tiles and deals Physical damage equal to 80% of attack to it

ThunderclapActive / AoE / Melee
Selects one enemy target within a 3x3 area and deals melee AoE Electric damage equal to 90% of attack to it and all enemy targets within a 3x3 area, as well as generating Voltage tiles for 3 turns. If this attack exploits a phase weakness, deals an additional 5 points of stability damage. After the attack, Jiangyu gains 6 tiles of Additional Movement and 1 instance of Extra Command

Lightning SmashActive / Targeted
Selects one enemy target within 8 tiles and deals Electric damage equal to 110% of attack to it. If the target is in Stability Break, Jiangyu gains 1 stack of Chi before this skill resolves. Jiangyu gains 2 points of Confectance Index

Rolling ThunderUltimate / Targeted / Buff
Selects one enemy target within 8 tiles, gains 2 stacks of Chi, and deals Electric damage that ignores Cover equal to 130% of attack to the target. Applies Positive Charge to all allied Dolls for 3 turns, cleanses 1 debuff, and removes Stun and Taunt. Jiangyu gains 1 point of Confectance Index

Grand AuraPassive / Support
At the start of the turn, Jiangyu gains 1 point of Confectance Index. At the end of the action, if Confectance Index is full, expends all points of Confectance Index and reduces the cooldown of the Ultimate skill Rolling Thunder by 1 turn.
When enemy units gain Negative Charge multiple times, applies 1 stack of Voltage Sag to them for 2 turns.
When allied units gain Positive Charge multiple times, applies 1 stack of Power Surge to them for 3 turns. When an enemy unit within range takes targeted damage from an allied unit, prioritizes launching 1 instance of Support Action against the target, and Jiangyu gains 1 stack of Chi. If the target's stability is greater than 0, deals Electric Damage equal to 45% of attack and 3 points of stability damage. If the target is in Stability Break, deals Electric Damage equal to 75% of attack instead. This effect can be triggered up to 2 times per turn
When enemy units gain Negative Charge multiple times, applies 1 stack of Voltage Sag to them for 2 turns.
When allied units gain Positive Charge multiple times, applies 1 stack of Power Surge to them for 3 turns. When an enemy unit within range takes targeted damage from an allied unit, prioritizes launching 1 instance of Support Action against the target, and Jiangyu gains 1 stack of Chi. If the target's stability is greater than 0, deals Electric Damage equal to 45% of attack and 3 points of stability damage. If the target is in Stability Break, deals Electric Damage equal to 75% of attack instead. This effect can be triggered up to 2 times per turn



































x1.75 Affinity Gain) 



x1.5 Affinity Gain) 


x1.25 Affinity Gain) 

