Sextans

Sextans

support SUPPORT
Attack: 740
Health: 2014
Defense: 536
Stability: 9
Mobility: 9
Weapon type: BLD
Attributes: meleeelectric
Weaknesses: heavy-ammofreeze
Recommended Attachment Set: Close AssaultElectric Boost
Substat priority
ATK% > ATK > CRIT% > CRIT DMG%

Character skills

Stability Damage: 2Range: 1Effect Area: Target
basic
Dreamscape Finale
Basic Attack / Single Target
Selects one neemy target within 1 tile, dealing melee Physical damage equal to 80% of attack to it
Stability Damage: 3Range: 1Effect Area: --
skill1
Sanctuary Lauds
Skill / AoE / Melee
Selects one direction, deals AoE melee Electric damage equal to 90% of attack, and applies Blood Kiss to all enemy targets in a 3x9 tile forward-facing area. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Restores HP equal to 90% of attack to all allied units within the effective area. After this skill resolves, Sextans gains 6 tiles of Additional Movement and can use the active skill Death Knell.
Stability Damage: 4Range: 1Effect Area: --
skill2
Death Knell
Skill / AoE / Melee
Selects one direction, deals AoE melee Electric damage equal to 90% of attack to all enemy targets within a 3x9 tile area to the sides and front of Sextans, and generates Voltage tiles that last for 3 turns. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Restores HP equal to 90% of attack to all allied units within the effective area and cleanses 1 debuff from them.

After the skill resolves, if an enemy target has Blood Kiss, additionally deals 1 instance of melee Electric damage with the same damage multiplier to it. Sextans gains 1 stack of Rigor Sanguis and removes the target's Blood Kiss. Depending on the Grade of the target, Sextans additionally gains 0/1/2 stacks of Rigor Sanguis.
Stability Damage: 5Cooldown: 1Range: --Effect Area: Target
ultimate
Midnight Vespers
Ultimate / AoE / Melee / Tile / Debuff / Buff
Selects one tile within a cross-shaped area of 4 to 8 tiles, lands on the selected tile, deals AoE melee Electric damage equal to 120% of attack to all enemy targets within the 3-tile-wide path, and applies Blood Kiss to them. After the skill resolves, generates Voltage tiles that last 3 turns. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans.

Before this skill resolves, applies Lacerating Wound to all enemy targets within the effective area for 2 turns and applies Amaranth Brand to all allied units on the battlefield for 2 turns. After this skill resolves, Sextans gains 6 tiles of Additional Movement and she can use the active skill Death Knell.
Stability Damage: 0Range: SelfEffect Area: Target
passive
Requiem
Passive / Buff
Damage dealt by all Blade-wielding Dolls is increased by 10% and mobility for all Electric-attributed Dolls or Blade-wielding Dolls is increased by 1 tile (if multiple conditions are met, the effect only triggers once).

When an enemy unit dies or suffers Stability Break, Sextans gains 1 stack of Rigor Sanguis. Depending on the Grade of the target, Sextans additionally gains 0/1/2 stacks of Rigor Sanguis.

When an allied unit (excluding Sextans herself) attacks with a Blade, Sextans expends 1 point of Confectance Index and performs Sanguine Emblem.

At the start of the turn, if Sextans' Confectance Index is not full, recovers all Confectance Index and applies Carmine Emblem to enemy units which ended their action on Electric tiles.