Belka

Belka

vanguard VANGUARD
Attack: 757
Health: 1770
Defense: 528
Stability: 8
Mobility: 9
Weapon type: AR
Attributes: medium-ammoelectric
Weaknesses: shotgun-ammofreeze
Recommended Attachment Set: Electric Boost
Substat priority
ATK% > ATK > CRIT% > CRIT DMG%

Character skills

Stability Damage: 1Range: 6Effect Area: Target
basic
Nutcracker Shell
Basic Attack / Single Target
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 80% of attack to it
Stability Damage: 2Range: 6Effect Area: TargetConfectance Cost: 1
skill1
Sylvan Vault
Skill / Single Target
Selects 1 enemy target within 6 tiles, dealing Physical damage equal to 130% of attack to it.
The damage dealt by this attack is increased by (3% × the number of Negative Charge) on the battlefield, to a maximum increase of 15%. If the target is a boss unit which has Negative Charge, the damage dealt is directly increased by 15%.
If a critical hit is dealt, Belka gains 1 point of Confectance Index.
After using this skill, selects an empty tile within 6 tiles and charges towards it
Stability Damage: 2Cooldown: 1Range: 6Effect Area: Target
skill2
Cracking Core
Skill / Single Target / Buff
Selects one enemy target within 6 tiles and deals Electric damage equal to 130% of attack to it. Each point of mobility expended increases the damage multiplier by 5%. Belka gains 1 stack of Active Engagement. After using this skill, Belka can use the active skill Sylvan Vault or her basic attack Nutcracker Shell
Stability Damage: 3Range: 8Effect Area: TargetConfectance Cost: 4
ultimate
Leaping Arc
Ultimate / Single Target / Debuff
Selects one enemy target within 8 tiles, dealing Electric damage equal to 160% of attack to it. Each point of mobility expended increases the damage multiplier by 5%. Applies Conductivity to the enemy target for 1 turn. Belka gains Continual Release for 2 turns
Stability Damage: 0Range: SelfEffect Area: Target
passive
Forest's Secrets
Passive / Debuff / Buff
At the start of the turn, Belka gains 1 point of Confectance Index.
Before attacking, applies Negative Charge for 1 turn to the target and the closest enemy to it.
If the attack kills the enemy target, Belka gains Concealment.
Every time an allied unit applies 1 stack of Negative Charge, Belka's critical rate is increased by 5%, up to a maximum of 30%