
Groza
Substat priority
ATK% > HP% > DEF% > ATK
Character skills
Stability Damage: 4Range: 7Effect Area: Target
Fire Command
Basic Attack / Single Target
Basic Attack / Single Target
Select 1 target within 7 tiles, dealing physical damage equal to 80% of attack
Stability Damage: 5Range: 7Effect Area: TargetConfectance Cost: 1
Heavy Suppression
Skill / Single Target / Debuff / Control / Stability Regen
Skill / Single Target / Debuff / Control / Stability Regen
Select 1 enemy target within 7 tiles, dealing physical damage equal to 130% of attack, and applies Movement Down II to them for 1 turn
Stability Damage: 0Cooldown: 2Range: SelfEffect Area: 6
Perfect Cover
Skill / Buff / Defense / Stability Regen
Skill / Buff / Defense / Stability Regen
Applies 2 stacks of Shelter and Defense Up II to all allied targets within 6 tiles for 2 turns. Gains 1 point of Confectance Index for each allied target within range. Increases the Counterattack count by 2 for the turn
Stability Damage: 4Range: 7Effect Area: 3x3Confectance Cost: 4
Explosive Bombardment
Ultimate / AoE / Debuff
Ultimate / AoE / Debuff
Select 1 tile within 7 tiles of the user to launch an attack, dealing AoE physical damage equal to 90% of attack to all enemy targets within a 3x3 area and applying Movement Down II for 1 turn
Stability Damage: 0Range: SelfEffect Area: 7
Timely Maintenance
Passive / Buff / Debuff / Counterattack
Passive / Buff / Debuff / Counterattack
When an allied unit (excluding this unit) ends their action within 7 tiles, gains 1 point of Confectance Index and applies 1 stack of Shelter to both the allied unit and this unit. For each stack of Shelter, Groza's damage increases by 5%. If an enemy within 6 tiles deals targeted damage to an allied unit , Groza launches a Counterattack, dealing physical damage equal to 80% of attack, as well as 4 points of stability damage to them. This can be triggered at most once per turn




















x1.75 Affinity Gain) 



x1.5 Affinity Gain) 


x1.25 Affinity Gain) 

