
Daiyan
Substat priority
ATK% > ATK > CRIT% > CRIT DMG%
Character skills
Stability Damage: 1Range: 6Effect Area: Target
Plucking Strings
Basic Attack / Single Target
Basic Attack / Single Target
Selects 1 enemy target within 6 tiles and deals physical damage equal to 80% of attack to them
Stability Damage: 2Range: 6Effect Area: TargetConfectance Cost: 1
Absolute Tuning
Skill / Single Target / Cleanse
Skill / Single Target / Cleanse
Selects 1 enemy target within 6 tiles, cleanses 1 buff, and deals physical damage equal to 150% of attack to them
Stability Damage: 0Range: SelfEffect Area: TargetConfectance Cost: 4
Qing Shang Harmony
Skill / Buff
Skill / Buff
Gains 3 stacks of Tuning, as well as Pitch Perfect for 1 turn. Gains 1 instance of Extra Command
Stability Damage: 2Cooldown: 6Range: 6Effect Area: Target
Ethereal Resonance
Ultimate / Single Target / Buff
Ultimate / Single Target / Buff
Selects 1 enemy target within 6 tiles, dealing Physical damage equal to 190% of attack. For every 1 stack of Tuning, reduces this skills's cooldown by 1 turn. After attacking, consumes all stacks of Tuning and gains 1 stack of Tuning permanently, up to a maximum of 3 stacks
Stability Damage: 0Range: SelfEffect Area: Target
Swift Harmony
Passive / Interception
Passive / Interception
At the start of the action, gains 1 point of Confectance Index and 1 stack of Tuning. When performing an active attack against a target not protected by Cover, gains 1 point of Confectance Index.
Before taking targeted damage, if the number of Tuning stacks is greater than 2, launches Interception, dealing light ammo Physical damage equal to 150% of attack and 4 points of stability damage, and permanently gains 1 stack of Tuning. This can be triggered once per turn. If the number of Tuning stacks is greater than 3, increases damage dealt by 20%
Before taking targeted damage, if the number of Tuning stacks is greater than 2, launches Interception, dealing light ammo Physical damage equal to 150% of attack and 4 points of stability damage, and permanently gains 1 stack of Tuning. This can be triggered once per turn. If the number of Tuning stacks is greater than 3, increases damage dealt by 20%




















x1.75 Affinity Gain) 



x1.5 Affinity Gain) 


x1.25 Affinity Gain) 

