Belka VANGUARD

Attack: 757
Health: 1770
Defense: 528
Stability: 8
Mobility: 9
Weapon type: AR
Attributes:
Weaknesses:
Recommended Attachment Set:
Substat priority:
ATK% > ATK > CRIT% > CRIT DMG%
SKILLS WEAPONS NEURAL HELIX FORTIFICATION TEAMS REMOLDING PATTERN GIFTS VIDEO

Character skills

Stability Damage: 1 Range: 6 Effect Area: Target
Nutcracker Shell
Basic Attack / Single Target
Selects 1 enemy target within <#D05C19:6 tiles> and deals Physical damage equal to <#D05C19:80%> of attack to it
Stability Damage: 2 Range: 6 Effect Area: Target Confectance Cost: 1
Sylvan Vault
Skill / Single Target
Selects 1 enemy target within <#D05C19:6 tiles>, dealing Physical damage equal to <#D05C19:130%> of attack to it. The damage dealt by this attack is increased by (<#D05C19:3%> × the number of {!Negative Charge}) on the battlefield, to a maximum increase of <#D05C19:15%>. If the target is a boss unit which has {!Negative Charge}, the damage dealt is directly increased by <#D05C19:15%>. If a critical hit is dealt, Belka gains <#D05C19:1 point> of Confectance Index. After using this skill, selects an empty tile within <#D05C19:6 tiles> and charges towards it
Stability Damage: 2 Cooldown: 1 Range: 6 Effect Area: Target
Cracking Core
Skill / Single Target / Buff
Selects one enemy target within <#D05C19:6 tiles> and deals <#F7E910:Electric damage> equal to <#D05C19:130%> of attack to it. <#D05C19:Each point> of mobility expended increases the damage multiplier by <#D05C19:5%>. Belka gains <#D05C19:1 stack> of {!Active Engagement}. After using this skill, Belka can use the active skill <#F200FF:Sylvan Vault> or her basic attack <#F200FF:Nutcracker Shell>
Stability Damage: 3 Range: 8 Effect Area: Target Confectance Cost: 4
Leaping Arc
Ultimate / Single Target / Debuff
Selects one enemy target within <#D05C19:8 tiles>, dealing <#F7E910:Electric damage> equal to <#D05C19:160%> of attack to it. <#D05C19:Each point> of mobility expended increases the damage multiplier by <#D05C19:5%>. Applies {!Conductivity} to the enemy target for <#D05C19:1 turn>. Belka gains {!Continual Release} for <#D05C19:2 turns>
Stability Damage: 0 Range: Self Effect Area: Target
Forest's Secrets
Passive / Debuff / Buff
At the start of the turn, Belka gains <#D05C19:1 point> of Confectance Index. Before attacking, applies {!Negative Charge} for <#D05C19:1 turn> to the target and the closest enemy to it. If the attack kills the enemy target, Belka gains {!Concealment}. Every time an allied unit applies <#D05C19:1> stack of {!Negative Charge}, Belka's critical rate is increased by <#D05C19:5%>, up to a maximum of <#D05C19:30%>

Best Weapons

Sylvan Elf
Obtain from: Event Gacha
ATK: 348 | CRIT DMG: 25%
**Trait:** If the user has full HP at the end of the action, she gains a random buff, lasting for <#D05C19:1 turn>
**Effect:** Every point of mobility expended before attacking increases damage dealt by <#D05C19:5%/6%/7%/8%/9%/10%>, up to a maximum of <#D05C19:10%/12%/14%/16%/18%/20%>. If the target has {!Negative Charge}, Electric damage dealt is increased by <#D05C19:15%/17%/19%/21%/23%/25%>
Leaping Tiger
Obtain from: Event Gacha
ATK: 348 | CRIT DMG: 25%
**Trait:** After using an ultimate skill, the user gains <#D05C19:3 tiles> of {!Additional Movement}. This effect can only be activated <#D05C19:once> per turn
**Effect:** Phase damage dealt is increased by <#D05C19:10%/15%/15%/15%/20%/20%>. After dealing phase damage, phase damage is permanently increased by <#D05C19:2%/2%/4%/6%/6%/10%>. If Electric damage is dealt, gains <#D05C19:1> more stack of the phase damage increase effect, up to a maximum of <#D05C19:6/6/4/3/3/2 stacks>. Upon reaching <#D05C19:6/6/4/3/3/2 stacks>, active targeted Physical attacks will instead deal <#F7E910:Electric damage>. This has a cooldown of <#D05C19:4/3/3/3/3/2 turns>. Additionally, Electric damage dealt is permanently increased by <#D05C19:5%>, and stability damage dealt is permanently increased by <#D05C19:1 point>
Golden Melody
Obtain from: Standard Gacha
ATK: 369 | ATK: 15%
**Trait:** If the unit has full HP at the end of the action, they gain a random buff, lasting for <#D05C19:1 turn>.
**Effect:** Increase damage dealt by 10/10/15/20/20/20%. When gaining buffs, increase damage dealt by the next <#36A9B9:support attack> by <#D05C19:10/15/15/15/20/20%>, and grants <#D05C19:1/1/1/1/1/2> stacks stacking up to <#D05C19:2/2/3/3/4/4 times>.

F2P Weapons

Golden Melody
Obtain from: Standard Gacha
ATK: 369 | ATK: 15%
**Trait:** If the unit has full HP at the end of the action, they gain a random buff, lasting for <#D05C19:1 turn>.
**Effect:** Increase damage dealt by 10/10/15/20/20/20%. When gaining buffs, increase damage dealt by the next <#36A9B9:support attack> by <#D05C19:10/15/15/15/20/20%>, and grants <#D05C19:1/1/1/1/1/2> stacks stacking up to <#D05C19:2/2/3/3/4/4 times>.
Planeta
Obtain from: Standard Gacha
ATK: 376 | CRIT DMG: 25%
**Trait:** If the unit has full HP at the start of the action, they gain 1 random attack buff for <#D05C19:1 turn>.
**Effect:** When a kill is made or after this unit's {!Extra Action} ends, damage dealt by active skills is increased by <#D05C19:4/5/5/5/5/5%>, stacking up to <#D05C19:5/5/6/7/8/8 times> by <#D05C19:1/1/2/2/2/3 times>. After reaching <#D05C19:5/5/6/7/8/8 stacks>, gain <#D05C19:2/3/3/3/3/4 tiles> of {!Additional Movement} after an active attack.
Sturmgewehr 28
Obtain from: Event Gacha
ATK: 251
**Trait:** If the user has full HP at the end of the action, she gains a random buff, lasting for <#D05C19:1 turn>
**Effect:** Damage is increased by <#D05C19:5/6/7/8/9/10%> when attacking targets with Electric debuffs. Maximum of <#D05C19:2 stacks>

Recommendations

Primary:

Fixed Key 3

At the start of the turn, if there are enemy units within <#D05C19:5 tiles> of self, Belka gains {!Movement Up I} for <#D05C19:2 turns>

Fixed Key 4

When uing the active skill <#F200FF:Crackling Core> to attack an enemy target with {!Negative Charge}, Belka's attack is increased by <#D05C19:10%>

Fixed Key 5

At the end of th action, if there is a boss unit on the field with {!Negative Charge}, Belka gains {!Critcal Rate Boost I} and {!Damage Up I} for <#D05C19:1 turn>

Alternative:

Fixed Key 6

Before the Ultimate Skill <#F200FF:Leaping Arc> resolves, Belka cleanses <#D05C19:2> buffs from the enemy target

Neural Helix Upgrades

Upgrade Effect

Enhancement 1

ATK +35 DEF +22

Enhancement 2

HP +74 ATK +5.0%

Fixed Key 1

When {!Concealment} ends, Belka recovers <#D05C19:30%> of maximum HP and <#D05C19:4 points> of stability

Fixed Key 2

If Beka has {!Continual Release}, she becomes immune to movement debuffs

Enhancement 3

ATK +43 DEF +30

Enhancement 4

HP +102 ATK +5.0%

Fixed Key 3

At the start of the turn, if there are enemy units within <#D05C19:5 tiles> of self, Belka gains {!Movement Up I} for <#D05C19:2 turns>

Fixed Key 4

When uing the active skill <#F200FF:Crackling Core> to attack an enemy target with {!Negative Charge}, Belka's attack is increased by <#D05C19:10%>

Enhancement 5

ATK +50 DEF +40

Enhancement 6

ATK +58 HP +133

Fixed Key 5

At the end of th action, if there is a boss unit on the field with {!Negative Charge}, Belka gains {!Critcal Rate Boost I} and {!Damage Up I} for <#D05C19:1 turn>

Fixed Key 6

Before the Ultimate Skill <#F200FF:Leaping Arc> resolves, Belka cleanses <#D05C19:2> buffs from the enemy target

Common Key

**Attack Boost 5.0%** Increases damage dealt by <#D05C19:10%> if this unit expends mobility

Fortification

1

Cracking Core Lv. 2

<#D05C19:Each point> of mobility expended additionally increases the damage multiplier by <#D05C19:3%>. Damage dealt to enemies wi {!Negative Charge} is increased by <#D05C19:15%>
2

Leaping Arc Lv. 2

Belka gains <#D05C19:1 stack> of {!Active Engagement}. {!Continual Release} gains new effects: If the target of {!Continual Release} this turn is the same as the target of this skill, applies {!Overflowing Electrons} to it for <#D05C19:2 turns> before the attack resolves
3

Forest's Secrets Lv. 2

Before attacking, applies {!Conductivity} for <#D05C19:1 turn> to the enemy target. If the target has {!Negative Charge}, ignores <#D05C19:10%> of its defense. When Belka deals targeted Electric damage to a target with {!Negative Charge}, the multiplier of the fixed damage of {!Negative Charge} is increased to <#D05C19:40%>. <#D05C19:Each time> an allied unit deals <#F7E910:Electric damage>, Belka gains <#D05C19:1 stack> of {!Stored Charge}
4

Forest's Secrets Lv. 3

At the start of the battle, Belka increases her mobility and range by <#D05C19:1 tile>. The maximum number of {!Stored Charge} stacks increases by <#D05C19:4>. <#D05C19:Each time> Belka deals <#F7E910:Electric damage>, she gains an <#D05C19:additional stack> of {!Stored Charge}
5

Sylvan Vault Lv. 2

Stability damage is increased by <#D05C19:2 points>. The critcal damage dealt by this attack is increased by <#D05C19:30%>. The damage dealt by this attack is increased by (<#D05C19:6%> × the number of {!Negative Charge}) on the battlefield, to a maximum increase of <#D05C19:30%>. If the target is a boss unit which has {!Negative Charge}, the damage dealt is directly increased by <#D05C19:30%>
6

Leaping Arc Lv. 3

<#D05C19:Each point> of mobility expended additionally increases the damage multiplier by <#D05C19:5%>. The damage multiplier of {!Continual Release} is increased by <#D05C19:30%>. If the target has <#D05C19:2> or more Electric debuffs, critical damage increases by <#D05C19:30%>

Synergy Teams

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Preferred Dispatch Gifts

Loved Gift Set ( x1.75 Affinity Gain)

Gift Box IV
Melancholy Earrings
Themed Bracelet
Heavy Metal Necklace

Favoured Gift Set ( x1.5 Affinity Gain)

Gift Box II
Museum Souvenir
Theater Discount Coupon
Concert Ticket

Liked Gift Set ( x1.25 Affinity Gain)

Gift Box V
Classical Record
Stone Decoration
Simple Photo Frame

Video guide

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Remolding Pattern

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